Everything CRAMMIT Can Do
A complete breakdown of every tool, mode, and feature available on the platform — all in one place.
Automated Resource Creation
CRAMMIT uses AI to automatically generate study resources from content you provide. Upload a file, paste text, or drop in a video — and get a fully built resource in seconds.
What you can generate
- Quizzes
- Flashcard decks
- Cornell-style notes
Supported input types
- Audio files
- Video files
- PDF, DOCX, PPTX, TXT
- Plain text
- Multiple files at once
Quiz settings
- Number of questions
- Difficulty level
- Question complexity
- Passage Usage
- Question type (MCQ, FRQ, True/False)
- Source usage (provided content only, or enhanced with AI)
Flashcard settings
- Number of cards
- Detail level
- Format
- Concept type priority
- Source usage
Notes settings
- Detail level
- Tone
- Goal
- Concept type priority
- Source usage
Resource Studio
The Resource Studio is your manual creation and editing workspace. Build resources from scratch, edit existing ones, or mix and match content from multiple sources.
What you can create
- Flashcards
- Quizzes
- Notes
Studio capabilities
- Import previously created resources
- Import liked resources from the Public Hub
- Convert one resource type to another
- Convert audio lessons into quizzes, flashcards, or notes
- Import via Excel spreadsheet
- Add images to flashcards and quiz questions
- Edit and overwrite existing resources
- Use any public hub resource as a template
- Generate additional content from files or text while in the editor
- Import Quizlet decks for flashcard integration
- Import Blookets for quiz integration
Resource Types
Quizzes
- Can include passages and images
- Minimum 2 answer choices (or free response)
- Check answers as you go or at the end
- Explanation fields for correct and incorrect options
- Multiple choice and free response question types
- Review mode: see why each answer is right or wrong
Flashcards
- Shuffle cards
- Reverse cards (see back first)
- Show hints
- Add custom images on both sides
Notes (Cornell Format)
Each concept becomes its own structured card containing:
- Concept question or statement
- Key points
- Examples
- Individual conclusion
- Final overall conclusion
Study Modes 5 total
Study modes are available across quizzes, flashcards, notes, and audio lessons.
Match
Race to match terms to their definitions. A quick-fire way to reinforce vocabulary and connections between concepts.
Focused Review
Mark each card as "I Know" or "Don't Know" to filter your deck. The mode keeps cycling through what you don't know until you've mastered the full set.
Learn Mode
A simplified adaptive quiz experience that adjusts to what you know, helping you study smarter rather than harder.
Deep Learn 10 tokens
The most comprehensive study mode. Deep Learn begins with a pretest that measures your understanding across the resource — tracking correctness, confidence, and response time to identify strengths, weak areas, and concepts you're unsure about.
Using this data, CRAMMIT generates a personalized 30-question adaptive assessment across three tiers:
- Tier 1 – Foundation: Reinforces weak concepts with targeted questions.
- Tier 2 – Application: Medium-difficulty questions that require applying knowledge in new contexts.
- Tier 3 – Analysis: Advanced questions that combine multiple concepts and test deeper understanding.
Questions you struggle with reappear until the system determines mastery, calculated using a weighted score based on accuracy, confidence, and speed.
End-of-session report includes:
- Strongest topics
- Weak concepts needing review
- Confidence patterns (e.g. lucky guesses)
- Per-question mastery breakdown
Blind Recall
A memory-training mode built around how the brain actually retains information. Works for both flashcards and quizzes.
- Memorization phase — front and back visible
- Timed recall phase — front only
- Wave system increases difficulty each round
- Capped around 7 cards per wave (working memory limit)
Multiplayer Games 9 total
Each game keeps answering questions at its core, but changes how players compete, cooperate, and strategize. All games are hosted live with real players.
Classic Arena
Players move together question-by-question. Faster and more accurate answers earn more points. A live top-5 podium updates after every question, and the final scoreboard crowns the winner.
CyberHeist Protocol
A hacker-themed game where players answer at their own pace — correct answers earn CrammCoin and unlock a Vault Pick, wrong answers cost you coins outright. Every vault is a gamble: land a balance multiplier, a straight coin bonus, a chance to steal a percentage of a rival's stash or swap balances with them entirely, or a trap that drains your own coins.
- Correct answers earn CrammCoin and a Vault Pick; wrong answers cost you coins
- Every steal and swap is logged and visible to the whole class on the host screen
Imposter
Players are secretly split into Crewmates and Imposters. Everyone answers questions to earn energy, but what you spend that energy on reveals everything.
- Crewmates push the Fuel Bar toward 100% — imposters drag it down
- Investigations, knockouts, reports, and clues keep everyone guessing
- Timed meetings for live discussion and anonymous voting
- Full post-game reveal: imposters, knockouts, sabotages, and fuel-bar timeline
Boom or Bust
Answer questions at your own pace to earn coins and charge up wildcards, while a hot potato ticks away in the background, randomly assigned across the lobby. When it lands on you, answer before the timer runs out or lose a percentage of your coins when it explodes.
- Potatoes are passed to random targets — you can't choose who catches it next
- Escalation ramps every successful pass, from a forgiving 15% damage / 15s timer up to a chaotic 70% damage / 3s timer
- Wildcards from correct answers: steal 10-30% of a rival's coins, launch a potato attack that costs a target coins without transferring them to you, or land a coin multiplier
Castle Siege
Teams of 2–5 kingdoms battle it out. Answering questions charges your personal energy, which you spend on attacks, shields, or class abilities against a rival castle's shared health and shield bars. Pick a class — Knight, Engineer, or Mage — to unlock signature and ultimate abilities that push your team's damage or survivability further.
Base actions
- Fire Arrows — Cheap, spammable chip damage
- Launch Raid — A heavy, high-cost hit
- Fortify Walls — Raises a shield that absorbs damage before health
- Fart Bomb — Bypasses shields entirely for direct health damage
Mechanics
- Classes (Knight, Engineer, Mage) modify base actions and add signature/ultimate abilities
- Castle health and shield bars visible to every team at all times
- When a castle falls, half its players join the team that landed the kill — the rest are split among the survivors
Match Up
Every round, players are paired into real-time 1v1 duels on the same question — answer faster and more accurately to win. Nobody sits out and nobody is eliminated: opponents rotate each round, and an uneven lobby gets a three-way battle instead of a pair.
- Run It Back: lose a duel and you can tap to request an immediate rematch against the same opponent — capped at two in a row
- Live win streaks shown on the leaderboard turn hot players into targets
Cops & Robbers
Two teams race to fill their own bar first — Cops retrieving stolen money, Robbers stealing it. Every correct answer earns The Drop, a mystery card that pays out cash, sabotages a rival, or multiplies your score.
- Every player tracks their own personal contribution to the team total
- The Drop can trigger a fast-tap or wire-matching minigame for a bigger payout
- Sabotage cards target an opposing player and pause their contributions
Jungle Mayhem
A fully async hunter game — answer questions at your own pace to build toward The Jungle, a fast tap-frenzy where emojis of different sizes, speeds, and rarities dart across the screen. Every catch converts straight to cash, and the whole lobby occasionally erupts into a themed Random World Event everyone reacts to together.
- 3 correct answers unlock a Hunt; a separate live streak multiplies your next Hunt's payout up to 3x
- 5 rarity tiers to catch — rarer emojis are smaller and faster, but pay out far more
- Random World Events (stampedes, sharknados, dinosaurs, and more) periodically take over the host screen for the whole class
Risk Factor
A high-stakes head-to-head duel. Before every question, you're paired against a similarly-skilled opponent and choose how much of your points to risk — cautious, bold, or all-in. Answer faster and more accurately than your opponent to claim their risked points; lose, and they claim yours.
- Skill-based matchmaking pairs you against opponents with a similar win rate every round
- Winning a round doubles your risk — you get your own stake back plus your opponent's
- A point floor keeps you from ever going bust, so there's always something to risk
Post-Game Analytics
Hosts receive a full breakdown of performance after every multiplayer game.
Class stats
- Average score
- Average time
- Player count
- Top 3 most missed questions
Per question
- Average score
- Average time
- Answer distribution
Per player
- Score
- Average time
- Question-by-question breakdown
Teacher tools
- Export stats
- Save analytics to a Pod
Smart Analysis 10 tokens
Right from a game's stats page, hosts can generate a full diagnostic of what happened and why. Our own analysis engine computes every statistic first — accuracy, shared wrong answers, timing patterns, links between questions — and only then hands that evidence to an AI to interpret and explain. The AI never invents a number; it writes about what the system already found.
Evidence, not guesswork
Every pattern our system surfaces — a shared misconception, a repeated miss across questions, a timing signal — is computed from the data itself, including how many students it affects, not a number the AI made up.
Checked before it's shown
After the AI writes its explanation, our system checks every claim back against the evidence. Anything that doesn't hold up gets corrected or removed before a host ever sees it.
- Core learning gaps, ranked by how many students are affected
- Hidden connections between questions, patterns too subtle to spot by eye
- Most at risk, sorted into students struggling across the board, possible low effort, and groups struggling with the same concept
- Everything collapsible, so you open only what you need
- Pace signals
- Saved to a Pod so it's still there later
- Student names are never sent to the AI — players are anonymized before analysis and names are restored only on your results page
Target Practice 10 tokens
Smart Analysis shows you who needs help and on what. Target Practice turns that into the practice itself. Our system computes which concepts the selected students actually struggled with, statistically, before an AI ever writes a single question, then builds one new set of questions aimed at exactly those concepts. Start from a Most at Risk group, or pick students from Individual Performance. One screen shows who it is for, how it is delivered and what students get, with sensible choices already made, so most of the time it is a single button.
Assign & track
Post it to one of your Pods as a graded Quiz or a study activity. Students in that Pod receive it as a tracked Assignment, so you can see who finished. Students without an account can still do it through a practice link (below).
Personal practice
Send each selected student a private Quiz or set of Flashcards in their own resources, ready to study like any other. It is not tracked, and it needs students to have a Crammit account.
Study activities for Pod assignments
Learn
Practice until mastered
Sorted Review
Sort what you know
Match
Quick matching rounds
Blind Recall
Type answers from memory
Practice links for students without accounts
Every Pod assignment comes with a link you can copy and send to students in your own time, so students who joined your game as guests, or who are not in the Pod yet, still get their practice. The popup and the Pod's Assignments page both have it. Anyone with the link can do it. When they open it they are invited to create an account and join your Pod (or request to, for a private Pod), which is strongly recommended because only students who sign in and join are tracked. The link works until you delete the assignment.
- Assign straight from a Most at Risk group with its students already selected
- Smart suggestions: Match and Flashcards for possible low effort, Learn for students struggling across the board, Blind Recall for a shared concept
- Missing students? Add the rest of your class to a Pod from the same screen, or create a Pod in one step
- One system-targeted set of questions reused across everyone included, so the cost is a flat 10 tokens whatever you choose
- Student names are never sent to the AI when practice is written
- A title is chosen for you, and you can change it before assigning
Pods
Pods are collaborative study groups. Users join via a code, and the host controls who can see and do what. Ideal for classrooms, study groups, or teams.
Privacy options
- Public
- Private (approval required)
What pods store
- Shared resources
- Saved analytics
- Assignments
Permission levels
Member
- View resources & members
Co-Owner
- Manage resources, members, assignments, analytics
- Approve join requests
Owner
- Full access including global and pod settings
Public Resource Hub
A community-driven library of publicly shared resources. Browse, save, and build on content created by other CRAMMIT users.
- Browse public resources
- Like and save to your catalog
- Use any resource as a template in the Studio
- Edit and personalize for your own use
Organization
Folders
- Organize resources by topic
- Can be made public
Profiles
- Avatars
- Choose a preset or generate a unique avatar
Leveling System
Earn XP by creating resources and winning multiplayer games. Level up your account over time.
Leaderboards & Streaks
- Daily, weekly, and all-time leaderboards
- Daily study streaks encourage consistent habits
Token System
CRAMMIT uses in-app currency called Tokens to power premium features. Free users receive a daily allowance — members receive significantly more.
Feature costs
- Video → Resource8
- Text → Resource5
- Convert Resource5
- Generate Avatar4
- Deep Learn10
- Quick Summary5
- Target Practice10
Free plan
30 tokens per day (resets daily)
Token purchases
- $0.9920 tokens
- $1.9960 tokens
- $4.99150 tokens
- Watch ad5 tokens
Membership
- Monthly$5.99/mo
- Annual$60/yr
250 tokens daily allowance
Bonuses & Rewards
Streak Rewards
Study daily to build your streak. Reward amounts in XP and tokens increase as your streak days grow — longer streaks earn significantly more.
Leaderboard Rewards
- Daily winners (1st–5th) receive token and XP rewards
- Weekly winners receive higher rewards than daily
- All-time winners receive permanent increases to their daily token allowance based on rank
Community
CRAMMIT includes a community-driven feedback board where users shape the direction of the platform.
- Post suggestions, bug reports, or feature ideas
- Comment and like other posts
- Community-driven improvement — popular feedback gets prioritized
Still have questions?
Visit the Help Center or reach out to our team directly.